UNO Premium - Art Director & Visual Design Lead
UNO Premium & Fandom represent a collectible evolution of the classic card game, encompassing both licensed collaborations and elevated in-house editions. As Art Director, I owned the creative vision across multiple releases, leading a team of designers and collaborating closely with licensors to shape each edition from initial mood-board pitch through final packaging.
Role: Art Director & Visual Design Lead | Partners: Disney, Universal Studios, Netflix and Walmart.
TOTY 2025 Nominee – Collectible of the Year
Visual Development
A showcase of licensed UNO Premium editions, each reimagined through its franchise’s unique visual language while maintaining UNO’s iconic brand system.
UNO Fandom Batman: The Animated Series
UNO Fandom Batman: The Animated Series
UNO Fandom Batman: The Animated Series
UNO Fandom Harry Potter Dark Arts
UNO Fandom Harry Potter Dark Arts
UNO Fandom Harry Potter Dark Arts
UNO Fandom Monster High Fearbook
UNO Fandom Monster High Fearbook
UNO Fandom Monster High Fearbook
Overview & Direction
UNO Premium celebrates fandom through collectible design, transforming iconic franchises into visually elevated editions of the classic card game. As Art Director, I led a team of designers in developing the creative direction and visual systems that define the UNO Fandom line, ensuring each collaboration felt authentic to its franchise while unmistakably UNO.
I partnered directly with licensors to define the overarching art direction for each edition, presenting mood boards, color explorations, and thematic concepts that set the creative foundation. Once direction was approved, I art directed designers through concept development and refinement, overseeing packaging layouts, card art, and marketing assets to ensure visual consistency and storytelling alignment across every touchpoint.
For franchises like Monster High, which lacked an existing style guide, I guided my team in building a new design language from the ground up, merging gothic nostalgia with UNO’s bold brand architecture. The visual system leaned into expressive texture, vibrant palettes, and layered compositions that balance fandom authenticity with collectible sophistication.
Through collaborative reviews and iterative feedback, I ensured each edition delivered on its creative promise: premium, fan-worthy, and true to UNO’s legacy of design innovation.
Mood board for UNO Gold.
Apparel designs for UNO Fandom Monster High.
Package concept for UNO Gold.
Edition Concept & Execution
UNO Gold
With no existing style guide, UNO Gold was developed from the ground up as a premium reinterpretation of the classic game. As Art Director, I led the creative vision and guided my design team in translating the Radiance in Motion concept into a cohesive visual system.
Inspired by how light interacts with surfaces to create movement, the full-foiled jewel-tone packaging reflects and refracts light across its surface, giving the box a sense of life and dimensionality. Complementary jewel-tone card designs carry that energy through the deck, using playful reflections, gradients, and subtle curvature so even static elements feel alive in motion.
Working cross-functionally, I ensured the final execution felt aspirational, rich, and sophisticated — transforming a familiar game into a collector-worthy object of design while staying true to UNO’s bold brand architecture.
Other Licensed Editions
For franchises with established visual systems such as Star Trek and Harry Potter, I guided designers in adapting each IP’s aesthetic to fit within the UNO Premium framework. This included defining color architecture, iconography, packaging layouts, and typography systems that balanced brand authenticity with UNO’s design clarity.
Strategic Direction
Led a cross-functional team through concept exploration, refinement, and final asset production
Collaborated directly with licensors to pitch creative territories and secure alignment on art direction
Partnered with engineers on packaging dielines, print finishes, and material optimization
Directed the creation of pitch decks and presentations for internal and licensor review
Ensured visual consistency and brand cohesion across all UNO Premium editions
Comic-Con 2024 Display
At San Diego Comic-Con 2024, UNO Premium took center stage with a showcase of all 35 UNO Fandom editions I art directed, each created to bring fan-favorite franchises to life through premium design. I led the on-site display, curating packaging, product arrangements, and environmental graphics to highlight the unique personality of every collaboration while maintaining a cohesive, elevated look.
The goal was to celebrate the artistry behind the decks, turning collectible card games into cultural objects for fans to experience up close. The display featured editions including Harry Potter, NFL Football, Batman, and Monster High, each presented within its own color and texture world that reflected the franchise’s aesthetic.
Outcome
The visual development of UNO Premium redefined how the brand engages with fandom. Each edition now feels deeply authentic to its franchise while maintaining UNO’s distinct design language, a balance achieved through clear creative direction, licensor collaboration, and strong team alignment.
Impact Highlights
UNO Gold has generated $1M in sales to date as a Walmart exclusive, with continued growth projected over the next two years.
Monster High edition sold out within 48 hours, becoming the first UNO Fandom SKU to sell out on Mattel Creations
Established a scalable visual framework adopted across new licensed editions
Strengthened licensor partnerships through early creative pitching and clear design alignment
Improved cross-functional collaboration between design, engineering, and marketing teams, streamlining development and approvals
Earned a Toy of the Year (TOTY) 2024 nomination for Collectible of the Year, recognizing the line’s creative innovation and cultural impact
“Every UNO Premium deck is a remix of culture — the challenge is honoring what fans love
while reimagining it through a sharper, more collectible lens.”
— Alyna Draper
Press & Recognition
Featured in design communities and fandom platforms.

